1,123
edits
(adding lsl6 save vm issue) |
(added lsl6 vm script issue) |
||
Line 96: | Line 96: | ||
* LSL6: when using direct "save" after having saved manually some other slot is overwritten - this is critical | * LSL6: when using direct "save" after having saved manually some other slot is overwritten - this is critical | ||
* LSL6: when peeking through the tiles, arithmetic error comes up - because cycles selector contains a pointer (ROsc script 938) | * LSL6: when peeking through the tiles, arithmetic error comes up - because cycles selector contains a pointer (ROsc script 938) | ||
* LSL6: sometimes the tram does not stop. This is a game script issue and not an engine one, but we should still figure out what goes wrong and fix it. To make it work -> see SCI bugs | |||
* PQ2: Room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although I'm not unable to reproduce it anymore. I guess I did something differently last time. | * PQ2: Room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although I'm not unable to reproduce it anymore. I guess I did something differently last time. | ||
* PQ3: VM goes mad when going in computer to tools / city map / plot crimes (warnings, heap issue (only valgrind/app verifier)) | * PQ3: VM goes mad when going in computer to tools / city map / plot crimes (warnings, heap issue (only valgrind/app verifier)) |
edits