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Difference between revisions of "SCI/TODO"

314 bytes added ,  21:36, 16 July 2010
added warnings iceman
(added lsl1 warnings)
(added warnings iceman)
Line 102: Line 102:
=== Known Warnings ===
=== Known Warnings ===
* Iceman: Displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene - isSaneNodePointer: Node at 0000:0000 wasn't found! is displayed when starting to plot
* Iceman: Displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene - isSaneNodePointer: Node at 0000:0000 wasn't found! is displayed when starting to plot
* Iceman: dancing with girl WARNING: [VM] Error: Attempt to add 0 to pointer 001b:07ce, type 2: Pointer arithmetics of this type unsupported!
* Iceman: entering your own hut WARNING: send_selector(): argc = 2 while modifying variable selector 17 (name) of object 001b:07d6 (leftCouch) from 0022:24a1 to 0022:23bc!
* KQ5: After the deaf man scene, warning failed to find audio entry 9302 appears several times, 7072 comes immediately after that scene, 7065 isn't found when Cassima frees you from the prison, 9300 is not found after going through the labyrinth with her, 9301 when throwing the fish to the cat, 7068 when going through the pages of the book. These really don't exist, so we should either not throw warnings in these cases, or substitute them with viable alternatives
* KQ5: After the deaf man scene, warning failed to find audio entry 9302 appears several times, 7072 comes immediately after that scene, 7065 isn't found when Cassima frees you from the prison, 9300 is not found after going through the labyrinth with her, 9301 when throwing the fish to the cat, 7068 when going through the pages of the book. These really don't exist, so we should either not throw warnings in these cases, or substitute them with viable alternatives
* KQ5: Warning - kStrAt with offset 0xFFFF is called when graham gets the staff, also happens when getting the heart in the forest
* KQ5: Warning - kStrAt with offset 0xFFFF is called when graham gets the staff, also happens when getting the heart in the forest
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