1,502
edits
(Support for chunk resources has been added) |
(Fixed SQ5 random crash during floor scrubbing scene) |
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* QFG1 VGA: When winning any random monster fight, the game uses the unimplemented kMergePoly function. This means that the hero can walk over the bodies of slain enemies (though it's a purely cosmetic issue) | * QFG1 VGA: When winning any random monster fight, the game uses the unimplemented kMergePoly function. This means that the hero can walk over the bodies of slain enemies (though it's a purely cosmetic issue) | ||
* QFG1 VGA: ending music isn't played at all. no sound calls are done, so I guess it's VM. | * QFG1 VGA: ending music isn't played at all. no sound calls are done, so I guess it's VM. | ||
* SQ5: When beating WD40, sometimes screen doesn't scroll up and roger is stuck inside the log. May also be a script bug | * SQ5: When beating WD40, sometimes screen doesn't scroll up and roger is stuck inside the log. May also be a script bug | ||
edits