1,554
edits
(Initial content) |
(Added note about running with extracted game data) |
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* Look why package access is so slow (zip contents caching?) | * Look why package access is so slow (zip contents caching?) | ||
* Get rid of Window classes. We handle that in OSystem | * Get rid of Window classes. We handle that in OSystem | ||
* Enhance package manager to allow running with extracted data just like original did | |||
* Graphics: | * Graphics: | ||
** YUV->RGB converter for video (fmv/theora_decoder.cpp) | ** YUV->RGB converter for video (fmv/theora_decoder.cpp) |