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:: Well, you are hardly a regular user, and devs often don't see things as problematic that "normal" users do. But you are right in so far as that we are essentially uttering believes here. So, we should run a poll among our users to determine what they think about the console window, and what they would prefer. --[[User:Fingolfin|Fingolfin]] 09:13, 26 October 2010 (UTC) | :: Well, you are hardly a regular user, and devs often don't see things as problematic that "normal" users do. But you are right in so far as that we are essentially uttering believes here. So, we should run a poll among our users to determine what they think about the console window, and what they would prefer. --[[User:Fingolfin|Fingolfin]] 09:13, 26 October 2010 (UTC) | ||
::: A Windows build of ScummVM will still briefly show a console window, when the console window is disabled, no matter which method is used. So if users truly are confused, that confusion might continue. [[User:Kirben|Kirben]] 05:23, 28 October 2010 (UTC) | ::: A Windows build of ScummVM will still briefly show a console window, when the console window is disabled, no matter which method is used. So if users truly are confused, that confusion might continue. [[User:Kirben|Kirben]] 05:23, 28 October 2010 (UTC) | ||
:::: There *are* workarounds for that: We can use a second stub executable which launches ScummVM and tells it to attach to the console allocated for this stub, or we can choose to always allocate a new console if we want one; maybe we even want to create an actual GUI window so it's easier for users to copy/paste. Actually, the brief console flash might be okay, as long as it's brief; it's more likely to be passed off as some kind of loading message (and we could choose to write such a message until the console is hidden). --[[User:Pidgeot|Pidgeot]] 21:45, 28 October 2010 (UTC) | |||
==== Many users requested this over the years ==== | ==== Many users requested this over the years ==== |
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