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Difference between revisions of "SCI/Bugs"

55 bytes added ,  12:27, 20 December 2010
Linked back to the bug in the tracker related to the SQ4CD timer bug at the beginning
(Added a script bug in Camelot)
(Linked back to the bug in the tracker related to the SQ4CD timer bug at the beginning)
Line 112: Line 112:
== Space Quest 4 ==
== Space Quest 4 ==
'''Not Yet Fixed'''
'''Not Yet Fixed'''
* Right at the start, when walking upwards to the next room, Roger will immediately and automatically walk down to the previous room. This also happens in sierra sci, when running it in dos-box with max cycles.
* Right at the start, when walking upwards to the next room, Roger will immediately and automatically walk down to the previous room. This also happens in sierra sci, when running it in dos-box with max cycles - {{BugTrack|num=3092223}} and {{BugTrack|num=3140613}}
* When the time pod appears in the Arcade on the Galaxy Galleria the animation plays but when it stops it stops on an incorrect cel/loop and is only partially visible. The sequel police gets out of a partially visible time pod - {{BugTrack|num=3046506}}
* When the time pod appears in the Arcade on the Galaxy Galleria the animation plays but when it stops it stops on an incorrect cel/loop and is only partially visible. The sequel police gets out of a partially visible time pod - {{BugTrack|num=3046506}}


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