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Eriktorbjorn (talk | contribs) (Updated Miranda bug info.) |
Eriktorbjorn (talk | contribs) (Added "***I have no response.!" issue in scene 2100.) |
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*Scene 4100: If you enter from scene 4150 (the sleeping chamber/kitchen), and Rock is already passed out from the ale, the mouse cursor will stay invisible until you click the mouse. | *Scene 4100: If you enter from scene 4150 (the sleeping chamber/kitchen), and Rock is already passed out from the ale, the mouse cursor will stay invisible until you click the mouse. | ||
*Scene 4025: Trying to save while looking at the "Tech" triggers an assertion: "engines/tsage/saveload.cpp:76: void tSage::Serializer::syncPointer(tSage::SavedObject**, Common::Serializer::Version, Common::Serializer::Version): Assertion `idx > 0' failed." | *Scene 4025: Trying to save while looking at the "Tech" triggers an assertion: "engines/tsage/saveload.cpp:76: void tSage::Serializer::syncPointer(tSage::SavedObject**, Common::Serializer::Version, Common::Serializer::Version): Assertion `idx > 0' failed." | ||
*Scene 2100: Talking to or looking at Miranda right after Seeker has been lost in the cave causes an "***I have no response.!" error. I guess that means that _globals->getFlag(59) didn't return 0 ("getflag 59" in the debugger prints 1), but what does that mean...? Forcing the flag to be 0 prints appropriate messages for the situation, but is it the condition or the value of the flag that is wrong? | |||
Game status: | Game status: |
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