193
edits
m (Remove newlines from debug messages which are now using debug().) |
(fix comments to refer to debug channels, not debug levels) |
||
Line 180: | Line 180: | ||
SearchMan.addSubDirectoryMatching(gameDataDir, "sound"); | SearchMan.addSubDirectoryMatching(gameDataDir, "sound"); | ||
// Here is the right place to set up the engine specific debug | // Here is the right place to set up the engine specific debug channels | ||
DebugMan.addDebugChannel(kQuuxDebugExample, "example", "this is just an example for a engine specific debug | DebugMan.addDebugChannel(kQuuxDebugExample, "example", "this is just an example for a engine specific debug channel"); | ||
DebugMan.addDebugChannel(kQuuxDebugExample2, "example2", "also an example"); | DebugMan.addDebugChannel(kQuuxDebugExample2, "example2", "also an example"); | ||
edits