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Difference between revisions of "HOWTO-Engines"

4 bytes added ,  18:08, 1 June 2011
fix comments to refer to debug channels, not debug levels
m (Remove newlines from debug messages which are now using debug().)
(fix comments to refer to debug channels, not debug levels)
Line 180: Line 180:
SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
   
   
// Here is the right place to set up the engine specific debug levels
// Here is the right place to set up the engine specific debug channels
DebugMan.addDebugChannel(kQuuxDebugExample, "example", "this is just an example for a engine specific debug level");
DebugMan.addDebugChannel(kQuuxDebugExample, "example", "this is just an example for a engine specific debug channel");
DebugMan.addDebugChannel(kQuuxDebugExample2, "example2", "also an example");
DebugMan.addDebugChannel(kQuuxDebugExample2, "example2", "also an example");
   
   
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