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==Games using this engine== | |||
Magic Composer was used for the following (released) games: | |||
===V1=== | |||
* Magic Tales: Baba Yaga & the Magic Geese (1995) | |||
* Magic Tales: The Little Samurai (1995) | |||
* Magic Tales: Imo & the King (1995) | |||
===V2=== | |||
* Magic Tales: Sleeping Cub's Test of Courage (1996) | |||
* Magic Tales: The Princess and the Crab (1996) | |||
* Magic Tales: Liam Finds a Story (1996) | |||
* [[Gregory and the Hot Air Balloon]] (1996) | |||
* [[Darby the Dragon]] (1996) | |||
===Unknown=== | |||
The 1999 version of Fisher-Price's Back to School: Reading seems likely to be using composer 4.0. | |||
Other possibilities include the 1998 version of Jump Start Kindergarten Math and the 1999 version of Jump Start Preschool. | |||
==TODO== | |||
* Timing issues need to be fixed. | |||
* V1 games are not yet supported. | |||
==Bugs== | |||
These are script bugs present in the original: | |||
* Sleeping Cub demo: The spoon carver animation restarts and then freezes after you've clicked on him once and waited for a bit. | |||
==External Links== | ==External Links== | ||
[[Category:Engines]] | [[Category:Engines]] |
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