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The Wintermute Engine (WME) is a set of tools for creating and running graphical adventure games. It was originally only for Windows, letting users create 2D, 2.5D (using 3D characters in a 2D environment) and 3D games for free. | The Wintermute Engine (WME) is a set of tools for creating and running graphical adventure games. It was originally only for Windows, letting users create 2D, 2.5D (using 3D characters in a 2D environment) and 3D games for free. | ||
During the first semester of 2011, a WME developer | During the first semester of 2011, a WME developer (Mnemonic) created the WME Lite runtime, to try and make WME games run on more platforms. WME Lite runs "only" WME 2D and 1st person games, supports only a subset of available features, and runs on Windows, iOS and MacOS. The engine should be backward compatible, and development since the last version (v1.9.1, on 1/1/2010) has been slow, so it's a good time to work on the integration of WME Lite into ScummVM, using the code available from [http://code.google.com/p/wmelite Google Code]. | ||
The Wintermute Engine has a free SDK, so this would allow people to directly develop 2D games that would run in ScummVM, which is a regular request from ScummVM users. | The Wintermute Engine has a free SDK, so this would allow people to directly develop 2D games that would run in ScummVM, which is a regular request from ScummVM users. |
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