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{{EngineDescription| | {{EngineDescription| | ||
name=Wintermute| | name=Wintermute| | ||
developer= [[User:somaen|somaen]]| | developer=[[User:somaen|somaen]]| | ||
companies=[[Dead:Code Software]]| | companies=[[Dead:Code Software]]| | ||
usedBy=Dozens of games| | usedBy=Dozens of games| | ||
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The lead developer rewrote the runtime interpreter to make it a bit portable in 2011, for the 2D part of the engine only. | The lead developer rewrote the runtime interpreter to make it a bit portable in 2011, for the 2D part of the engine only. | ||
This engine is being added by the GSoC student [[User:somaen|somaen]] to ScummVM as part of the GSoC 2012. | This engine is being added by the GSoC student [[User:somaen|somaen]] to ScummVM as part of the GSoC 2012. Adding this engine would add support to more than fifty 2D games, would give the users a nice way to create games supported by ScummVM, and would bring to Dead:Code the portability they are dreaming of. | ||
==Features== | ==Features== | ||
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==Advanced engine-features== | ==Advanced engine-features== | ||
At this point the engine implements the following "advanced engine features": | At this point the engine implements the following "advanced engine features": | ||
* RTL ("Return to Launcher") support | * RTL ("Return to Launcher") support | ||
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with any other WME game that might happen to have taken that id. | with any other WME game that might happen to have taken that id. | ||
All COMPLETED games should have their md5s and | All COMPLETED games should have their md5s and gameids properly added, IF | ||
they don't require 3D. | they don't require 3D. | ||
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*[http://res.dead-code.org/doku.php/games:start Dead:Code list of games] | *[http://res.dead-code.org/doku.php/games:start Dead:Code list of games] | ||
*[http://forum.dead-code.org/index.php?board=2.0 Dead:Code forum announcement thread] | *[http://forum.dead-code.org/index.php?board=2.0 Dead:Code forum announcement thread] | ||
*[http://www.mobygames.com/game-group/game-engine-wintermute | *[http://www.mobygames.com/game-group/game-engine-wintermute MobyGames short list] | ||
Since the feature-set of WME Lite differs from that of the full Wintermute Engine, | Since the feature-set of WME Lite differs from that of the full Wintermute Engine, | ||
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* Five Lethal Demons (5ld) - Requires support for interlaced PNGs | * Five Lethal Demons (5ld) - Requires support for interlaced PNGs | ||
* Five Magical Amulets (5ma) - Requires support for interlaced PNGs | * Five Magical Amulets (5ma) - Requires support for interlaced PNGs | ||
* | * Kulivočko - Requires support for interlaced PNGs | ||
* Reversion (reversion) - Requires support for Non-V1.1 JPEGs and interlaced PNGs | * Reversion (reversion) - Requires support for Non-V1.1 JPEGs and interlaced PNGs | ||
* Mirage (mirage) - Tries to seek in a vorbis-stream inside a ZipStream | * Mirage (mirage) - Tries to seek in a vorbis-stream inside a ZipStream | ||
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* Alpha-masks for Theora-videos are broken on big-endian platforms | * Alpha-masks for Theora-videos are broken on big-endian platforms | ||
== External links == | ==External links== | ||
*[http://en.wikipedia.org/wiki/Wintermute_Engine Wikipedia | *[http://en.wikipedia.org/wiki/Wintermute_Engine Wikipedia article on the Wintermute Engine] | ||
[[Category:Engines]] | [[Category:Engines]] |
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