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Dreammaster (talk | contribs) m (Add note about original 256 colour mode) |
m (colour -> color) |
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== Nice to have == | == Nice to have == | ||
* Original OS/2 map present in a DAT file for the Win version, which requires some legal issues to be fixed. | * Original OS/2 map present in a DAT file for the Win version, which requires some legal issues to be fixed. | ||
* The original code also had support for 256 | * The original code also had support for 256 color mode, which we dropped during refactoring.. gameplay only uses 256 colors, although the cutscenes are in SVGA. In theory a 256 color game mode could be re-introduced, although I'm not certain whether there are VGA versions of the cutscenes in all game releases.. some SVGA dithering could become necessary. | ||
== Known Bugs == | == Known Bugs == |
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