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Eriktorbjorn (talk | contribs) (Added word missing from my earlier commit.) |
(The "Klaymen, up here' scene has been fixed) |
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==== Game logic ==== | ==== Game logic ==== | ||
* Strange sounds on the options screen. If I bring up the options screen in Module11000's scene 2 (I think; it's near the teddy bear panel) and wait a litle while, it starts repeating the sound "Klaymen, up here!" over and over, so rapidly that the sound frequently gets cut off. Oddly enough, I don't hear this sound outside of the options screen. | * Strange sounds on the options screen. If I bring up the options screen in Module11000's scene 2 (I think; it's near the teddy bear panel) and wait a litle while, it starts repeating the sound "Klaymen, up here!" over and over, so rapidly that the sound frequently gets cut off. Oddly enough, I don't hear this sound outside of the options screen. | ||
* Dynamite puzzle solution is different. It's the same every time in the original. | * Dynamite puzzle solution is different. It's the same every time in the original. | ||
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* When you get the liquid mixing wrong, you shouldn't be able to interrupt the "yuck" animation. | * When you get the liquid mixing wrong, you shouldn't be able to interrupt the "yuck" animation. | ||
* Willie doesn't call "Klaymen! Up here!" After you walk through the tunnel towards the bear controls | * Willie doesn't call "Klaymen! Up here!" After you walk through the tunnel towards the bear controls. | ||
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