324
edits
(fixing author) |
|||
(21 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
{{FanGame| | {{FanGame| | ||
name=Abrah, l'orphelin de l'espace| | name=Abrah, l'orphelin de l'espace| | ||
image=[[File:AGIWiki_Abrah1b.png]]| | |||
release=2002| | release=2002| | ||
versions=1.2| | versions=1.2| | ||
Line 15: | Line 15: | ||
===Resources=== | ===Resources=== | ||
*[[AGIWiki/Abrah, l'orphelin de l'espace|General information about Abrah, l'orphelin de l'espace, including additional screenshots]], from [[AGIWiki]] | *[[AGIWiki/Abrah, l'orphelin de l'espace|General information about Abrah, l'orphelin de l'espace, including additional screenshots]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== Acidopolis == | == Acidopolis == | ||
{{FanGame| | {{FanGame| | ||
name=Acidopolis| | name=Acidopolis| | ||
image=[[File:AGIWiki_Acidopolis1d.png]]| | |||
release=1998| | release=1998| | ||
versions=demo| | versions=demo| | ||
Line 47: | Line 33: | ||
===Resources=== | ===Resources=== | ||
*[[AGIWiki/Acidopolis|General information about Acidopolis, including additional screenshots]], from [[AGIWiki]] | *[[AGIWiki/Acidopolis|General information about Acidopolis, including additional screenshots]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== The Adventures of a Crazed Hermit == | == The Adventures of a Crazed Hermit == | ||
Line 67: | Line 39: | ||
name=The Adventures of a Crazed Hermit| | name=The Adventures of a Crazed Hermit| | ||
release=2000| | release=2000| | ||
versions=| | image=[[Image:AGIWiki_Hermit1d.png]]| | ||
alternateNames=| | versions=demo| | ||
developer=Brian Corr| | alternateNames=The Adventure of a Crazed Hermit| | ||
developer=[[AGIWiki/Brian Corr|Brian Corr]]| | |||
platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support=Since ScummVM 0.10.0 | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''The Adventures of a Crazed Hermit''' is | '''The Adventures of a Crazed Hermit''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows a crazed hermit who comes to his senses after being deserted on an island, as he decides to get off the island and return home. | ||
<br /> | ===Resources=== | ||
<br /> | *[[AGIWiki/The Adventures of a Crazed Hermit|General information about The Adventures of a Crazed Hermit, including additional screenshots]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== The Adventures of Elfintard == | == The Adventures of Elfintard == | ||
{{FanGame| | {{FanGame| | ||
name=The Adventures of Elfintard| | name=The Adventures of Elfintard| | ||
image=[[Image:AGIWiki_Elfintard1c.png]]| | |||
release=1999| | release=1999| | ||
versions=demo| | versions=demo| | ||
alternateNames=Elfintard| | alternateNames=Elfintard| | ||
developer=M.J. Chapman| | developer=[[AGIWiki/M. J. Chapman|M.J. Chapman]]| | ||
platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
Line 99: | Line 67: | ||
'''The Adventures of Elfintard''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game as it stands merely consists of a jester named Elfintard walking around a midevil setting. | '''The Adventures of Elfintard''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game as it stands merely consists of a jester named Elfintard walking around a midevil setting. | ||
<br /> | ===Resources=== | ||
<br /> | *[[AGIWiki/The Adventures of Elfintard|General information about The Adventures of Elfintard, including additional screenshots]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== Agent 0055 == | == Agent 0055 == | ||
{{FanGame| | {{FanGame| | ||
name=Agent 0055| | name=Agent 0055| | ||
image=[[Image:AGIWiki_Agent00551c.png]]| | |||
release=1998| | release=1998| | ||
versions=demo| | versions=demo| | ||
Line 120: | Line 83: | ||
support=Since ScummVM 0.10.0 | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Agent 0055''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows secret agent 0055 on a top secret mission. | '''Agent 0055''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game is a parody of James Bond that follows secret agent 0055 on a top secret mission. | ||
<br /> | ===Resources=== | ||
<br /> | *[[AGIWiki/Agent 0055|General information about Agent 0055, including additional screenshots]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== Agent 06 vs. The Super Nazi == | == Agent 06 vs. The Super Nazi == | ||
{{FanGame| | {{FanGame| | ||
name=Agent 06 vs. The Super Nazi| | name=Agent 06 vs. The Super Nazi| | ||
image=[[Image:AGIWiki_Agent061c.png]]| | |||
release=2003| | release=2003| | ||
versions=| | versions=| | ||
Line 144: | Line 101: | ||
support=Since ScummVM 0.10.0 | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Agent 06 vs. The Super Nazi''' is a freeware fan-created | '''Agent 06 vs. The Super Nazi''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows British agent Michael Jeans, number 06. He has never been on a mission, and spends his time kissing up to the chief of staff, "M", and hoping for a job that's more exciting than being the unfortunate guinea pig in all sorts of gadget experiments. He is finally called upon to go on his first major assignment. | ||
<br /> | ===Resources=== | ||
<br /> | *[[AGIWiki/Agent 06 vs. The Super Nazi|General information about Agent 06 vs. The Super Nazi, including additional screenshots]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== Agent Quest == | == Agent Quest == | ||
{{FanGame| | {{FanGame| | ||
name=Agent Quest| | name=Agent Quest| | ||
image=[[Image:AGIWiki_AgentQuest1c.png]]| | |||
release=2001| | release=2001| | ||
versions=| | versions=| | ||
Line 168: | Line 119: | ||
support=Since ScummVM 0.10.0 | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Agent Quest''' is a freeware fan-created | '''Agent Quest''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It follows a secret agent who must track down a serial killer and kill him. | ||
<br /> | ===Resources=== | ||
<br /> | *[[AGIWiki/Agent Quest|General information about Agent Quest, including additional screenshots]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI Combat == | == AGI Combat == | ||
{{FanGame| | {{FanGame| | ||
name=AGI Combat| | name=AGI Combat| | ||
image=[[File:AGIWiki_AGICombat2.png|320px]]| | |||
release=2006| | release=2006| | ||
versions=1.0| | versions=1.0| | ||
Line 193: | Line 138: | ||
}} | }} | ||
'''AGI Combat''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It is a two player fighting game featuring characters from Sierra's adventure games. | '''AGI Combat''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It is a two player fighting game featuring characters from Sierra's adventure games. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI Contest 1 Template == | == AGI Contest 1 Template == | ||
{{FanGame| | {{FanGame| | ||
name=AGI Contest 1 Template| | name=AGI Contest 1 Template| | ||
image=[[File:AGIWiki_AGIContest1a.png|320px]]| | |||
release=2004| | release=2004| | ||
versions=| | versions=0.1| | ||
alternateNames=| | alternateNames=| | ||
developer=[http://joekool224.tripod.com/ Joey Rinella]| | developer=[http://joekool224.tripod.com/ Joey Rinella]| | ||
Line 217: | Line 153: | ||
}} | }} | ||
'''AGI Contest 1 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | '''AGI Contest 1 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI Contest 2 Template == | == AGI Contest 2 Template == | ||
{{FanGame| | {{FanGame| | ||
name=AGI Contest 2 Template| | name=AGI Contest 2 Template| | ||
image=[[File:AGIWiki_AGIContest2a.png|320px]]| | |||
release=2004| | release=2004| | ||
versions=| | versions=| | ||
Line 241: | Line 168: | ||
}} | }} | ||
'''AGI Contest 2 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | '''AGI Contest 2 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI Contest 3 Template == | == AGI Contest 3 Template == | ||
Line 259: | Line 176: | ||
versions=| | versions=| | ||
alternateNames=| | alternateNames=| | ||
developer=[ | developer=[https://eigen.itch.io/ Eigen Lenk]| | ||
platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
Line 265: | Line 182: | ||
}} | }} | ||
'''AGI Contest 3 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | '''AGI Contest 3 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI Mouse Demo == | == AGI Mouse Demo == | ||
{{FanGame| | {{FanGame| | ||
name=AGI Mouse Demo| | name=AGI Mouse Demo| | ||
image=[[File:AGIWiki_AGIMouseDemo2.png|320px]]| | |||
release=1999| | release=1999| | ||
versions=1.10| | versions=0.6<br />0.6d2<br />0.7<br />1.0<br />1.10| | ||
alternateNames=AGI Mouse| | alternateNames=AGI Mouse| | ||
developer=[http://agisci.classicgaming.gamespy.com/agimouse.shtml Brian Provinciano]| | developer=[http://agisci.classicgaming.gamespy.com/agimouse.shtml Brian Provinciano]| | ||
Line 289: | Line 197: | ||
}} | }} | ||
'''AGI Mouse Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It shows the features of a patched AGI interpreter that has mouse support. | '''AGI Mouse Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It shows the features of a patched AGI interpreter that has mouse support. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI Piano == | == AGI Piano == | ||
Line 305: | Line 203: | ||
name=AGI Piano| | name=AGI Piano| | ||
release=1998| | release=1998| | ||
image=[[File:AGIWiki_AGIPiano2.png|320px]]| | |||
versions=1.0| | versions=1.0| | ||
alternateNames=| | alternateNames=| | ||
developer=| | developer=Rainer de Temple| | ||
platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support=Since ScummVM 0.10.0 | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI Piano''' is a freeware fan-created | '''AGI Piano''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | ||
<br /> | <br /> | ||
<br /> | <br /> | ||
=== Controls === | |||
Using CTRL and the keys "q", "w", "e", "r", "t", "y" allows you to play notes on the AGI Piano. | |||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
== AGI Quest I: The Computer Game == | == AGI Quest I: The Computer Game == | ||
Line 329: | Line 222: | ||
name=AGI Quest I: The Computer Game| | name=AGI Quest I: The Computer Game| | ||
release=2003| | release=2003| | ||
image=[[File:AGIWiki_AGIQuest2.png|320px]]| | |||
versions=1.46-TJ0| | versions=1.46-TJ0| | ||
alternateNames=| | alternateNames=| | ||
Line 337: | Line 231: | ||
}} | }} | ||
'''AGI Quest I: The Computer Game''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. Juha Terho also documented the creation of a room for AGI in detail which is a good tutorial. | '''AGI Quest I: The Computer Game''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. Juha Terho also documented the creation of a room for AGI in detail which is a good tutorial. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI Tetris == | == AGI Tetris == | ||
Line 374: | Line 258: | ||
*[[AGIWiki/AGI Tetris|General information about AGI Tetris]], from [[AGIWiki]] | *[[AGIWiki/AGI Tetris|General information about AGI Tetris]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /> | ||
<br /> | |||
<br /> | |||
== AGI Tetris (2004) == | == AGI Tetris (2004) == | ||
Line 401: | Line 279: | ||
===Resources=== | ===Resources=== | ||
*[[AGIWiki/AGI Tetris (2004)|General information about AGI Tetris, including additional screenshots]], from [[AGIWiki]] | *[[AGIWiki/AGI Tetris (2004)|General information about AGI Tetris, including additional screenshots]], from [[AGIWiki]] | ||
<br /> | <br /><br /><br /><br /><br /><br /><br /><br /> | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI256 Demo == | == AGI256 Demo == | ||
{{FanGame| | {{FanGame| | ||
name=AGI256 Demo| | name=AGI256 Demo| | ||
image=[[File:AGIWiki_AGI256Demo1b.png|320px]]| | |||
release=1998| | release=1998| | ||
versions=| | versions=| | ||
Line 426: | Line 294: | ||
}} | }} | ||
'''AGI256 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The demo showcases a new patched AGI engine that has support for up to 256 colors. | '''AGI256 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The demo showcases a new patched AGI engine that has support for up to 256 colors. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== AGI256 2.0 Demo == | == AGI256 2.0 Demo == | ||
{{FanGame| | {{FanGame| | ||
name=AGI256 2.0 Demo| | name=AGI256 2.0 Demo| | ||
image=[[File:AGIWiki_AGI256Demo2b.png|320px]]| | |||
release=2002| | release=2002| | ||
versions=| | versions=| | ||
Line 450: | Line 309: | ||
}} | }} | ||
'''AGI256 2.0 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The demo is a continuation of the earlier AGI256 demo. This version showcases new features in the new patched AGI engine that has support for up to 256 colors, such as palette changing. | '''AGI256 2.0 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The demo is a continuation of the earlier AGI256 demo. This version showcases new features in the new patched AGI engine that has support for up to 256 colors, such as palette changing. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== Al Pond 1: Al Lives Forever == | == Al Pond 1: Al Lives Forever == | ||
{{FanGame| | {{FanGame| | ||
name=Al Pond 1: Al Lives Forever| | name=Al Pond 1: Al Lives Forever| | ||
image=[[File:AGIWiki_AlPond1b.png|320px]]| | |||
release=2002| | release=2002| | ||
versions=1.3| | versions=1.0<br />1.3| | ||
alternateNames=Al Pond 1| | alternateNames=Al Pond 1| | ||
developer=[ | developer=[https://eigen.itch.io/ Eigen Lenk]| | ||
platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
Line 476: | Line 326: | ||
This game follows the wannabe agent Al Pond where he discovers a madman is going to scare the world with nuclear missiles from his remote island. | This game follows the wannabe agent Al Pond where he discovers a madman is going to scare the world with nuclear missiles from his remote island. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== Al Pond: On Holiday == | == Al Pond: On Holiday == | ||
{{FanGame| | {{FanGame| | ||
name=Al Pond: On Holiday| | name=Al Pond: On Holiday| | ||
image=[[File:AGIWiki AlPondHoliday2.png|320px]]| | |||
release=2003| | release=2003| | ||
versions=1.3| | versions=1.0<br />1.1<br />1.3| | ||
alternateNames=| | alternateNames=| | ||
developer=[ | developer=[https://eigen.itch.io/ Eigen Lenk]| | ||
platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
Line 500: | Line 341: | ||
}} | }} | ||
'''Al Pond: On Holiday''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.<br /> | '''Al Pond: On Holiday''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.<br /> | ||
(This is not the second part of the series, but a spin-off, parts | (This is not the second part of the series, but a spin-off, parts two and three were made with SCI studio) | ||
===Story=== | |||
Al is trying to have a vacation in a resort. Instead of resting and tanning, he has to find his old classmate Ally.<br /> | Al is trying to have a vacation in a resort. Instead of resting and tanning, he has to find his old classmate Ally.<br /> | ||
She lives on that island and has been kidnapped. Now it's up to you to find her. | She lives on that island and has been kidnapped. Now it's up to you to find her. | ||
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
== Apocalyptic Quest == | == Apocalyptic Quest == | ||
Line 518: | Line 353: | ||
name=Apocalyptic Quest| | name=Apocalyptic Quest| | ||
release=2003| | release=2003| | ||
versions=4.00 Alpha 2| | image=[[File:AGIWiki_Apocalyptic1d.png]]| | ||
versions=0.03 Teaser<br/>4.00 Alpha 1<br/>4.00 Alpha 2| | |||
alternateNames=AQ| | alternateNames=AQ| | ||
developer=[ | developer=[[AGIWiki/Vapoursoft|Vapoursoft]]| | ||
platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support=Since ScummVM 0.10.0 | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Apocalyptic Quest''' is | '''Apocalyptic Quest''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It is an unofficial sequel to the RPG Fallout: Post-Nuclear Role-Playing Game. The demo at this point consists of merely images of what the authors intend the final game to be. | ||
===Resources=== | |||
*[[AGIWiki/Apocalyptic Quest|General information about Apocalyptic Quest, including additional screenshots]], from [[AGIWiki]] | |||
===External links=== | |||
*[http://apocalypticquest.awardspace.co.uk/index.php?q=about&x=whatisaq Apocalyptic Quest website] | |||
[[Category:Fan Games]] | [[Category:Fan Games]] |
edits