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(Add clarification notes to Z-engine page.) |
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The Z-engine was the engine used by [[Activision]] in [[Zork Nemesis]] and [[Zork: Grand Inquisitor]]. | The Z-engine was the engine used by [[Activision]] in [[Zork Nemesis]] and [[Zork: Grand Inquisitor]]. | ||
This engine is being added by the GSoC student [[User:RichieSams|RichieSams]] to ScummVM as part of the GSoC 2013 | This engine is being added by the GSoC student [[User:RichieSams|RichieSams]] to ScummVM as part of the GSoC 2013. | ||
The ScummVM engine uses Marisa Chan's Z-engine re-implementation, which is available from [http://github.com/Marisa-Chan/Zengine http://github.com/Marisa-Chan/Zengine], as a reference. | |||
It should be noted that from a technical viewpoint, this engine has nothing in common with the [[MADE]] engine used for [[Return to Zork]]. | |||
It should also not be confused with the [http://en.wikipedia.org/wiki/Z-machine Z-machine] which is the original Virtual Machine used for the original Zork <b>text</b> adventure games. | |||
==List of TODO's for Z-Engine to be playable== | ==List of TODO's for Z-Engine to be playable== |