Open main menu

Difference between revisions of "ZVision"

180 bytes added ,  18:30, 21 September 2013
Line 79: Line 79:
* Re-order the if-then statements in scr ResultAction parsing to use the order of highest occurance (See [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/scr_file_handling.cpp#L150 scr_file_handling.cpp: Line 150]
* Re-order the if-then statements in scr ResultAction parsing to use the order of highest occurance (See [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/scr_file_handling.cpp#L150 scr_file_handling.cpp: Line 150]
* Evaluate all in-engine warnings/debug messages and perhaps move them to higher debug channels (Or ZEngine specific debug channels)
* Evaluate all in-engine warnings/debug messages and perhaps move them to higher debug channels (Or ZEngine specific debug channels)
* Clean out unused member functions from the Console class (see [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/console.h console.h]
* Clean out unused member functions from the Console class (See [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/console.h console.h])
* Convert pointer initializers to ''nullptr'' instead of ''0''
* Convert pointer initializers to ''nullptr'' instead of ''0''
* Add 'true' UTF-16 support for non-english versions of the game. (See [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/string_manager.cpp#L214 StringManager])


==Current Progress==
==Current Progress==
45

edits