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Difference between revisions of "ZVision"

54 bytes added ,  22:24, 24 September 2013
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* Add a dirty rectangling system for RenderManager AlphaEntries so we're not rendering them to the backbuffer every frame
* Add a dirty rectangling system for RenderManager AlphaEntries so we're not rendering them to the backbuffer every frame
* Add graceful failure for when .str isn't parsed correctly.
* Add graceful failure for when .str isn't parsed correctly.
* Get Courier Prime added to the packaged fonts, then fall back on it and FreeSerif when fonts can't be found
* Get Courier Prime and FreeSerif added to the packaged fonts, then fall back on them when fonts can't be found
* Figure out why animations aren't working any more


==List of TODO's for ZVision to be playable==
==List of TODO's for ZVision to be playable==
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