1,123
edits
(added camelot script bug) |
(fixed sq1 timepod graphic glitch) |
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== Space Quest 1 == | == Space Quest 1 == | ||
'''Not Yet Fixed''' | '''Not Yet Fixed''' | ||
* You may need to turn game speed up to escape the droid | * You may need to turn game speed up to escape the droid | ||
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* In the Arcada, you'll notice the screen is shaking and shaking. And it should (every once in a while). Your ship is under attack, remember?!? But on faster computers, it just won't stop. And that's incredibly annoying. | * In the Arcada, you'll notice the screen is shaking and shaking. And it should (every once in a while). Your ship is under attack, remember?!? But on faster computers, it just won't stop. And that's incredibly annoying. | ||
* You will dehydrate in the desert way too soon. A message will pop up almost immediately when you've landed, telling you you need to drink. You'll die of thirst before you can even think of exploring the planet - speed slider must be set fully up to avoid this, otherwise you may use newrisingsun's script patches which solve this issue - {{BugTrack|num=3036359}} | * You will dehydrate in the desert way too soon. A message will pop up almost immediately when you've landed, telling you you need to drink. You'll die of thirst before you can even think of exploring the planet - speed slider must be set fully up to avoid this, otherwise you may use newrisingsun's script patches which solve this issue - {{BugTrack|num=3036359}} | ||
* After entering the ship with your robot, you will see the timepod shortly fully and then it will start appearing - it's a script issue that seems to occur on faster machines even in dos-box - setting a breakpoint on robotIntoShip::changeState "solves" it. (Timing is controlled by cycleCnt in Beg::init and Beg::nextCel) | |||
* The spider droid will come too soon. Thus giving you little chance to explore the planet. | * The spider droid will come too soon. Thus giving you little chance to explore the planet. |
edits