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Add Wintermute Engine Improvement task to GSoC2013 page.
(Add initial version of GSoC 2013 status page)
 
(Add Wintermute Engine Improvement task to GSoC2013 page.)
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Rundfunk will focus on GUI extensions and improvements, with particular care for touchscreen devices.
Rundfunk will focus on GUI extensions and improvements, with particular care for touchscreen devices.
Uruk will port the Avalanche engine from Pascal to C++. This is to support the game Lord Avalot d'Argent.
Uruk will port the Avalanche engine from Pascal to C++. This is to support the game Lord Avalot d'Argent.
T0by will work on our Wintermute engine to fix several issues and add a number of features not present in WME Light
 
== Improving Wintermute Engine ==
;<u>Student:</u>: [[User:t0by|Tobia Tesan]]
 
;<u>Mentors:</u>: [[User:Somaen|Einar Johan Trøan Sømåen]]
 
;<u>Code:</u>: [https://github.com/scummvm/scummvm/tree/master/engines/wintermute Wintermute Engine in ScummVM tree]
 
;<u>Outcome:</u>: Great success. Code has been merged to master and the student is still actively contributing.
 
;<u>Technical Contacts:</u>: [[User:Strangerke|Arnaud Boutonné]], [[User:Sev|Eugene Sandulenko]]
 
;<u>Original task description:</u>:
The current WME engine allows to play several WME games perfectly. There are neverthless some missing features in the current version of the engine, and some parts of the engine require some optimization. As a consequence, this would allow to improve the gaming experience and to add support to more WME games.
 
See [[OpenTasks/Engine/Improve WME]] for more details.
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