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Difference between revisions of "GSoC Ideas"

775 bytes removed ,  02:26, 16 January 2014
Remove "Avalanche Engine Implementation" task from GSoC ideas list.
(Remove "Wintermute Engine Improvement" from GSoC ideas list.)
(Remove "Avalanche Engine Implementation" task from GSoC ideas list.)
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See [[OpenTasks/Generic/Touch GUI]] for more details.
See [[OpenTasks/Generic/Touch GUI]] for more details.
== Avalanche Engine ==
Technical contacts: [[User:Strangerke|Arnaud Boutonné]], [[User:Sev|Eugene Sandulenko]].
The Avalanche Engine has been generously provided by his authors who found recently the sources. This engine is written in Turbo Pascal and is used in the game [http://www.mobygames.com/game/dos/lord-avalot Lord Avalot d'Argent].
The sources has been given under GPLv2, as well as the game data.
The important parts of this task would be first to port the sources from Pascal to C++, to rework then refactor it heavily, and to integrate it into ScummVM. The use of ScummVM subsystems for graphics, audio, input, etc, will be mandatory, and it'll be required to follow our portability/style guidelines.
See [[OpenTasks/Engine/Avalanche]] for more details.


== Hardware accelerated blitting ==
== Hardware accelerated blitting ==
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