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Dreammaster (talk | contribs) m (Added Strangerke to Voyeur engine developers list) |
Dreammaster (talk | contribs) m (Added note about animation executable) |
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==TODO== | ==TODO== | ||
* The very first logo animation is handled by a completely separate dedicated executable, logo8.exe. At the moment we haven't gotten around to disassembling it, particularly since it doesn't have debug information like the main game executable did. | |||
* The audio tends to get out of sync with the video on longer videos. This may be fixed since I changed the getFrameRate() method in the RL2FileHeader class to return a Common::Rational. Needs to be checked. | * The audio tends to get out of sync with the video on longer videos. This may be fixed since I changed the getFrameRate() method in the RL2FileHeader class to return a Common::Rational. Needs to be checked. | ||
* The doGossip routine currently uses two separate decoders but trying to use the first decoder again for a second video results in corrupted audio. Ideally, the reason for this should be figured out so the method only needs the single decoder. | * The doGossip routine currently uses two separate decoders but trying to use the first decoder again for a second video results in corrupted audio. Ideally, the reason for this should be figured out so the method only needs the single decoder. |
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