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Difference between revisions of "Sierra Game Versions"

154 bytes added ,  20:24, 28 October 2014
added info about lb2 floppy
(added more changes about qfg3 interpreter)
(added info about lb2 floppy)
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|1.001.029||[[Quest for Glory|Quest for Glory I]] (SCI Remake) DEMO||DEMO||1.6.1992
|1.001.029||[[Quest for Glory|Quest for Glory I]] (SCI Remake) DEMO||DEMO||1.6.1992
|-
|-
|2.000.274||[[The Dagger of Amon Ra|Laura Bow: The Dagger of Amon Ra]] (Floppy Version, interpreter contains 2.000.274, not a release version)||1.000||16.6.1992
|2.000.274||[[The Dagger of Amon Ra|Laura Bow: The Dagger of Amon Ra]] (Floppy Version, interpreter contains 2.000.274, not a release version)****||1.000||16.6.1992
|-
|-
|2.000.274||[[The Dagger of Amon Ra|Laura Bow: The Dagger of Amon Ra]] (Floppy Version, interpreter contains 2.000.274, not a release version)||1.100||14.7.1992
|2.000.274||[[The Dagger of Amon Ra|Laura Bow: The Dagger of Amon Ra]] (Floppy Version, interpreter contains 2.000.274, not a release version)****||1.100||14.7.1992
|-
|-
|1.001.031||[[Mixed-Up Mother Goose]] (SCI11 Remake)||2.000||
|1.001.031||[[Mixed-Up Mother Goose]] (SCI11 Remake)||2.000||
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<nowiki>***</nowiki> - 1.001.050 (QfG3) - first interpreter version that used palette copying instead of merging, this interpreter version also introduced a bug in the color matching code. Originally the color matching used int16 variables internally, this version started to use int8 instead. The change in this code is responsible for the yellow text in Space Quest 5 {{BugTrackSF|id=6455}}.
<nowiki>***</nowiki> - 1.001.050 (QfG3) - first interpreter version that used palette copying instead of merging, this interpreter version also introduced a bug in the color matching code. Originally the color matching used int16 variables internally, this version started to use int8 instead. The change in this code is responsible for the yellow text in Space Quest 5 {{BugTrackSF|id=6455}}.
<nowiki>****</nowiki> - 2.000.274 (LB2 floppy) - game uses the new SCI1.1 palette format, but it's still using merging and 16 bit color matching


== SCI2 ==
== SCI2 ==
1,123

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