1,554
edits
(New bugs and update issues.) |
(Update status and describe new bugs) |
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== Status == | == Status == | ||
Game is playable up to Puzzle with occasional minor gfx glitches. | Game is playable up to Puzzle with occasional minor gfx glitches. Then Puzzle is skipped and gameplay continues, though in time game freezes when new lens is made. | ||
== Short-term ToDos == | == Short-term ToDos == | ||
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** Protection screen (in Rats maze) is skipped in Floppy version. | ** Protection screen (in Rats maze) is skipped in Floppy version. | ||
** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. | ** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. | ||
** Dialogs get truncated at first encounter with Elara and most noteably in Okk's confess near Boars Castle. | ** Dialogs get truncated at first encounter with Elara and most noteably in Okk's confess near Boars Castle. | ||
** Rif walks backwars at first enounter with Elara and in hardware store at Ferret Village. | ** Rif walks backwars at first enounter with Elara and in hardware store at Ferret Village. | ||
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|[[Image:ite-sourberries-orig.png|thumbnail|70px|left|frame|Original Engine]][[Image:ite-sourberries-scummvm.png|thumbnail|70px|none|frame|ScummVM]] | |[[Image:ite-sourberries-orig.png|thumbnail|70px|left|frame|Original Engine]][[Image:ite-sourberries-scummvm.png|thumbnail|70px|none|frame|ScummVM]] | ||
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** Okk, Eeah and the doorkeeper don't stop talking when I leave the rat cave. (After a while the game starts playing the dialogue between Rif and Sist. Then the intro. Odd.) | |||
*** Actually it plays all dialog lines sequentally. | |||
** When lens is made and Glassmaster returns to give it to Rif, script freezes. I think it is related to above bug with speech. | |||
* Interface | * Interface |