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Difference between revisions of "GSoC Ideas"

77 bytes added ,  09:29, 28 February 2015
→‎Port WAGE engine: -- clarify history
(→‎Port WAGE engine: -- clarify history)
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The WAGE engine is an engine behind [http://en.wikipedia.org/wiki/World_Builder World Builder], an early system for authoring adventure games on Mac.
The WAGE engine is an engine behind [http://en.wikipedia.org/wiki/World_Builder World Builder], an early system for authoring adventure games on Mac.
Alexei Svitkine has a basically [https://code.google.com/p/wage-engine/ working implementation in Java], and [[User:Sev|sev]] has started  
Alexei Svitkine has a basically [https://code.google.com/p/wage-engine/ working implementation in Java], and [[User:Sev|sev]] has started  
efforts on porting the engine to ScummVM awhile ago: [https://github.com/sev-/scummvm/tree/wage/engines/wage github link].
efforts on rewriting Alexei's engine to ScummVM's OSystem awhile ago: [https://github.com/sev-/scummvm/tree/wage/engines/wage github link],
Alexei continued its development, and sev abandoned the effort due to other projects within ScummVM.
when the engine has about half of the features it has now. Alexei continued its development, and sev abandoned the effort due to other projects within ScummVM.


Current ScummVM implementation is able to load the game assets and runs scripts. However it lacks support for QuickDraw pictures used everywhere
Current ScummVM implementation is able to load the game assets and runs scripts. However it lacks support for QuickDraw pictures used everywhere