1,554
edits
m (→Game packaging system =: -- fix formatting) |
(→Game packaging system: -- fix formatting) |
||
Line 167: | Line 167: | ||
One option for solving this would be to create a backend for OS X that doesn't use SDL. This would mean writing/porting replacement code for the parts where SDL currently handles things (i.e. at least audio, video and input, and ideally other details too). Preferably, such a project would be to retain backwards compatibility with 10.2 as we have today, while also allowing for a good user experience on the very latest OS X versions. | One option for solving this would be to create a backend for OS X that doesn't use SDL. This would mean writing/porting replacement code for the parts where SDL currently handles things (i.e. at least audio, video and input, and ideally other details too). Preferably, such a project would be to retain backwards compatibility with 10.2 as we have today, while also allowing for a good user experience on the very latest OS X versions. | ||
== Game packaging system == | === Game packaging system === | ||
Technical contacts: [[User:Sev|Sev]] | Technical contacts: [[User:Sev|Sev]] |