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Difference between revisions of "Tucker/Bugs"

108 bytes added ,  09:43, 15 May 2018
Update to reflect current status
(Use Tracker template instead of BugTrackSF)
(Update to reflect current status)
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== Status ==
{{Infobox_TODO|
[[Bud Tucker in Double Trouble]] is completable with a few graphical glitches.
taskname=Tucker Engine TODO|
techcontact=[[Tucker]] Engine Team|
subsystem=Engine|
}}


== Main TODO items ==


=== Bugs also in the original game ===


== Bugs ==
==== Fixed ====
Note that neither of these lists is complete.
* Bud animation glitch in front of museum {{Tracker|id=10430}}
* Background pixels leaking into foreground {{Tracker|id=10423}}
* Panel background off by one pixel {{Tracker|id=10496}}
* Bud allowed to walk outside walkable area when visiting the club {{Tracker|id=5838}}
* Bug able to walk through closed cellar door {{Tracker|id=6645}}
* Verb "Use" uses capitalized "With" in sentence bar {{Tracker|id=10445}}
* Glitch when using map in part 3-mall without location change {{Tracker|id=10452}}
* Bud allowed to walk during cutscene when freeing the professor


'''Not Yet Fixed'''
==== Not fixed ====
* Lola's carving the walls(?). {{Tracker|id=5510}}


'''Fixed'''
None (?).
* Slow Walking. {{Tracker|id=4192}}
 
* Text Dialogue is out of sync. {{Tracker|id=4194}}
=== ScummVM bugs ===
* Walk Bug by switching places in Museum. {{Tracker|id=4638}}
 
* Animation Glitches. {{Tracker|id=4640}}
None (?).
* Prison water drops leaves a line. {{Tracker|id=5504}}
* Ego drawn behind background. {{Tracker|id=5506}}
* Curator cut off by own twin sprite. {{Tracker|id=5507}}
* Wrong animation after TV off. {{Tracker|id=5508}}
* Bubbles in Plug Shop too heavy. {{Tracker|id=5509}}
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