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Difference between revisions of "ADL/Disk Images"

21 bytes added ,  09:20, 20 July 2019
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(Created page with "Most ADL games do not have file systems on their floppy disks. As a result, disk images need to be used to play these games in ScummVM. The detection mechanism of the ADL engi...")
 
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Most ADL games do not have file systems on their floppy disks. As a result, disk images need to be used to play these games in ScummVM. The detection mechanism of the ADL engine uses sector data to recognize these disk images. This means that as long as the base name is the same, any supported floppy image format can be used. For example, if [[Datafiles]] lists MYSTERY.DSK as the disk image name for the game you want to play, you can use either MYSTERY.DSK, MYSTERY.NIB, MYSTERY.WOZ etc. You can find more information on the supported formats below.
Most ADL games do not have file systems on their floppy disks. As a result, disk images need to be used to play these games in ScummVM. The detection mechanism of the ADL engine uses sector data to recognize these disk images. This means that as long as the base name is the same, any supported floppy image format can be used. For example, if [[Datafiles]] lists MYSTERY.DSK as the disk image name for the game you want to play, you can use either MYSTERY.DSK, MYSTERY.NIB, MYSTERY.WOZ etc. You can find more information on the supported formats below.


== Apple II Floppy image formats ==
== Apple II Floppy image formats supported by ScummVM ==


=== .DSK ===
=== .DSK ===
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