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== About == | |||
'''SCUMM''' stands for "Script Creation Utility for [[Maniac Mansion]]". It is a utility used to create the famous [[LucasArts]] adventure games. | '''SCUMM''' stands for "Script Creation Utility for [[Maniac Mansion]]". It is a utility used to create the famous [[LucasArts]] adventure games. | ||
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Development on the SCUMM system continued for some time, and was used in [[Loom]], Indiana Jones and the Last Crusade, Indiana Jones and the Fate of Atlantis, [[Monkey Island]] 1,2,3, Sam & Max Hit the Road, [[Day of the Tentacle]], [[The Dig]] and [[Full Throttle]]. | Development on the SCUMM system continued for some time, and was used in [[Loom]], Indiana Jones and the Last Crusade, Indiana Jones and the Fate of Atlantis, [[Monkey Island]] 1,2,3, Sam & Max Hit the Road, [[Day of the Tentacle]], [[The Dig]] and [[Full Throttle]]. | ||
== | == Resources == | ||
* [[Debug Codes]]: Many of the original SCUMM game engines contain debug keys. This page lists known debug keys and the passwords needed to unlock them. | * [[Debug Codes]]: Many of the original SCUMM game engines contain debug keys. This page lists known debug keys and the passwords needed to unlock them. | ||
* [[SCUMM Versions]]: A list of SCUMM versions, and which games they were used for. | * [[SCUMM Versions]]: A list of SCUMM versions, and which games they were used for. |
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