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*** sfPlayVoice -- used in ITE CD | *** sfPlayVoice -- used in ITE CD | ||
* Implement script functions: | * Implement script functions: | ||
** SF_showMap -- this one is called when clicking on map | ** SF_showMap -- this one is called when clicking on map | ||
* BUGS | * BUGS | ||
** dragon-maze scene have inproper pal after zero state load | |||
** Protection screen (in Rats maze) is skipped in Floppy version. | ** Protection screen (in Rats maze) is skipped in Floppy version. | ||
** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. | ** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. (3d draw sequence wrong) | ||
** Dialogs get truncated at first encounter with Elara and most noteably in Okk's confess near Boars Castle. | ** Dialogs get truncated at first encounter with Elara and most noteably in Okk's confess near Boars Castle. | ||
** Rif walks backwards at first enounter with Elara and in hardware store at Ferret Village. | ** Rif walks backwards at first enounter with Elara and in hardware store at Ferret Village. | ||
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*** No non-actor speech, so hints aren't visible. | *** No non-actor speech, so hints aren't visible. | ||
*** Related to above. No CD voices in non-actor speech. | *** Related to above. No CD voices in non-actor speech. | ||
** Ending sequence has zillions of GFX bugs | ** Ending sequence has zillions of GFX bugs | ||
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** Options dialog functionality. | ** Options dialog functionality. | ||
** "P" should be the hot-key for "Pick Up". In ScummVM, it's "Paws Game" instead. | ** "P" should be the hot-key for "Pick Up". In ScummVM, it's "Paws Game" instead. | ||
* DONE - check & remove | |||
** SF_pickClimbOutPos -- dragon-related | |||
** SF_tossRif -- dragon-related | |||
** Komodo dragon doesn't move in dragon maze | |||
== Long-term ToDos == | == Long-term ToDos == |
edits