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|Common code, that provides various utility classes (for example containers) and audio, image, and video codecs that game engines can use. | |Common code, that provides various utility classes (for example containers) and audio, image, and video codecs that game engines can use. | ||
|common/<br>audio | |common/<br>audio/<br>image/<br>video/ | ||
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|Gui code, that provides a graphical user interface for the game launcher and options dialog. | |Gui code, that provides a graphical user interface for the game launcher and options dialog. |