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'''Grim Fandango''' was the first LucasArts adventure game to not use the [[SCUMM]] scripting language. Instead, it used an engine called GrimE (Grim Engine), which was based upon the [http://www.lua.org/ Lua] open-source scripting language. The game follows Manny Calavera, a grim reaper for the Department of Death in the Land of the Dead. He learns that the system he works for is corrupt, after a woman who led a great life, Mercedes (Meche) Colomar, doesn't get to go straight to the seventh level of the afterlife, the land of eternal rest. Manny must take a four-year journey to find out who's behind the corruption, find Meche, and earn himself a place in the land of eternal rest. | '''Grim Fandango''' was the first LucasArts adventure game to not use the [[SCUMM]] scripting language. Instead, it used an engine called GrimE (Grim Engine), which was based upon the [http://www.lua.org/ Lua] open-source scripting language. The game follows Manny Calavera, a grim reaper for the Department of Death in the Land of the Dead. He learns that the system he works for is corrupt, after a woman who led a great life, Mercedes (Meche) Colomar, doesn't get to go straight to the seventh level of the afterlife, the land of eternal rest. Manny must take a four-year journey to find out who's behind the corruption, find Meche, and earn himself a place in the land of eternal rest. | ||
== Installation == | |||
===Required data files=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
You will need to copy the data files from your Grim Fandango CDs into one directory. Specifically, you'll need: | |||
* All of the <code>LAB</code> files from both CDs. | |||
* A copy of the Grim Fandango 1.01 updated EXE. The patch can be downloaded [https://scummvm.org/frs/extras/patches/gfupd101.exe here] | |||
==Current status in ScummVM== | ==Current status in ScummVM== |