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Difference between revisions of "SAGA/TODO"

269 bytes added ,  19:34, 20 July 2005
Added note about possible game-detection problem
(Puzzle voice-overs work better now, but still not quite right.)
(Added note about possible game-detection problem)
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*** SF_cycleColors -- all implementation bits sit in palanim.cpp
*** SF_cycleColors -- all implementation bits sit in palanim.cpp
*** sfPlayVoice -- used in ITE CD
*** sfPlayVoice -- used in ITE CD
** There are currently two versions of ITE that are not uniquely identified: the Wyrmkeep "Win32 CD Version" and the original "DOS/Win32 CD Version". When adding games, the user gets to do the disambiguation, but what happens with the detection when playing the game?
* BUGS
* BUGS
** Protection screen (in Rats maze) is skipped in Floppy version.
** Protection screen (in Rats maze) is skipped in Floppy version.
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