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Difference between revisions of "I Have No Mouth, and I Must Scream"

→‎Required data files: Mention requirement for SAMPLE.AD and SAMPLE.OPL
(→‎External links: Removed dead link, added dead link, fixed dead link.)
(→‎Required data files: Mention requirement for SAMPLE.AD and SAMPLE.OPL)
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* sfx.res
* sfx.res
* voicesd.res
* voicesd.res


In order to run the demo, it needs to be launched as "s.exe vesa", so that it can switch to graphics mode (noted in the MobyGames page of the game, too)
In order to run the demo, it needs to be launched as "s.exe vesa", so that it can switch to graphics mode (noted in the MobyGames page of the game, too)


'''Important note:''' For Adlib sound support, which is typically the default sound setting for ScummVM, the instrument definition files <code>SAMPLE.AD</code> and <code>SAMPLE.OPL</code> are also required. These should be located inside a <code>DRIVERS</code> folder on the game's CD. For versions of the game that lack these files (namely, GOG and Steam versions as of yet) please try a Preferred Device option from ScummVM launcher's Audio tab other than "Adlib Emulator", or set the GM Device as "Use first available device" from the MIDI tab.


==External links==
==External links==
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