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Difference between revisions of "Loom"

118 bytes added ,  10:40, 9 February 2022
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Minor clarifications about the Overture.
m (I checked the printed score, so I've removed the "presumably"s.)
m (Minor clarifications about the Overture.)
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If you want to be able to switch between original and recorded music, you can put the recorded music in a separate folder and set the game's Extra path to point to it. That way you can use the same game entry (and therefore the same savegames) for both, allowing you to compare them to make sure you got the correct music.
If you want to be able to switch between original and recorded music, you can put the recorded music in a separate folder and set the game's Extra path to point to it. That way you can use the same game entry (and therefore the same savegames) for both, allowing you to compare them to make sure you got the correct music.


The Overture is only used by the EGA version, when using Roland MT-32 sound. It should be timed so that music reaches a crescendo as the screen changes to eventually show the Lucasfilm and Loom logotypes, but since not every recording is the same the timing can be adjusted in the Engine tab for the game.
The Overture is only used by the EGA version, when using MIDI (preferably Roland MT-32) sound. It should be timed so that music reaches a crescendo as the screen changes to eventually show the Lucasfilm and Loom logotypes, but since not every recording is the same (and at the time of writing the timing may differ slightly depending on how fast your computer is), the timing can be adjusted in the Engine tab for the game.


Tracks 10 and 11 are short musical stings that can be a bit tricky to extract cleanly. If you don't want to go to the trouble, don't worry about it. The game will play the original music if an audio track is missing.
Tracks 10 and 11 are short musical stings that can be a bit tricky to extract cleanly. If you don't want to go to the trouble, don't worry about it. The game will play the original music if an audio track is missing.
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