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* Replace DetectedGame by a 'map' containing essentially the same data that the config file would contain -- i.e. gameid, description, language, platform; but also any further data, like e.g. basename, target_md5, or *anything* the engine deems important. -> far more flexible, and helps to simplify the launcher code, too. | * Replace DetectedGame by a 'map' containing essentially the same data that the config file would contain -- i.e. gameid, description, language, platform; but also any further data, like e.g. basename, target_md5, or *anything* the engine deems important. -> far more flexible, and helps to simplify the launcher code, too. | ||
* Make DetectedGame::updateDesc a normal function, not a member function. | * Make DetectedGame::updateDesc a normal function, not a member function. | ||
* Allow static and dynamic plugins to be used at the same time. I.e. make it possible to build some plugins statically, and some dynamically. | |||
=== Streams === | === Streams === |
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