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| == General Work ==
| | #REDIRECT [[About]] |
| * Cross platform GUI for debug input dialogs and path selection → ender
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| * Complete savegame system (Lua and iMuse done)
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| * Add bash-based configure script (Custom ala main ScummVM, NOT autoconf)
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| * Proper vsscanf implementation in textsplit.cpp for platforms without it (MSVC, etc)
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| == Engine ==
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| * Fix last (hopefully) colormap and invisible object issues → compholio
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| * Improved walkbox code
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| * Implement FadeInChore/FadeOutChore
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| == Display ==
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| * Proper light setup
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| * Fix Font rendering - positioning all chars and each char, also correct space between chars
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| * Fix a little glitches in current TinyGL-based render (like texture bug on Manny back, very high aliasing when object is far)
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| * Optimize for speed TinyGL (assembly optimisations)
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| * Add shadows for actors
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| == iMuse ==
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| * Finish sound panning in 3D position code
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| * Add triggers support for proper swicthing between musics
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| == Lua ==
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| * Save/Load support needs to be rewritten in a more portable way.
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| == SMUSH ==
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| * Improve SMUSH looping support → compholio
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| * Remove/fix buffer hack preventing buffer overflow in codec for some smush anims. Look into smush source code for more info.
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| == Subtitles ==
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| * Add smush subtitles support.
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