1,554
edits
(→Past student blogs: added 2013) |
(→Past student blogs: added 2014, 2016) |
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!URL!!Student Name!!Nickname!!Year!!Title | !URL!!Student Name!!Nickname!!Year!!Title | ||
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|[https://blogs.scummvm.org/akz/ akz]||Joni Vähämäki||akz||2014||Improving the "Escape from Monkey Island" engine | |||
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|[https://blogs.scummvm.org/ar28/ ar28]||||ar28|||| | |||
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|[https://blogs.scummvm.org/b-gent/ b-gent]||Bartek Gentkowski||b-gent||2020 (GSoD)||Doxygen improvements | |[https://blogs.scummvm.org/b-gent/ b-gent]||Bartek Gentkowski||b-gent||2020 (GSoD)||Doxygen improvements | ||
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|[https://blogs.scummvm.org/blorente/ blorente]||||blorente|||| | |[https://blogs.scummvm.org/blorente/ blorente]||Borja Lorente||blorente||2016||MacVenture Engine | ||
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|[https://blogs.scummvm.org/buddha/ buddha]||Kari Antero Salminen ||buddha||2008||Adding support for Operation Stealth | |[https://blogs.scummvm.org/buddha/ buddha]||Kari Antero Salminen ||buddha||2008||Adding support for Operation Stealth | ||
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|[https://blogs.scummvm.org/enginmanap/ enginmanap]||Engin Manap||enginmanap||2011||Objectify CruisE Engine | |[https://blogs.scummvm.org/enginmanap/ enginmanap]||Engin Manap||enginmanap||2011||Objectify CruisE Engine | ||
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|[https://blogs.scummvm.org/iskrich/ iskrich]||||iskrich|||| | |[https://blogs.scummvm.org/iskrich/ iskrich]||Dmitriy Iskrich||iskrich||2016||Macromedia Director Engine | ||
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|[https://blogs.scummvm.org/jakimushka/ jakimushka]||Danil Ishkov||jakimushka||2012||Testing Framework for ScummVM | |[https://blogs.scummvm.org/jakimushka/ jakimushka]||Danil Ishkov||jakimushka||2012||Testing Framework for ScummVM | ||
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|[https://blogs.scummvm.org/joefish-gsoc/ joefish-gsoc]||||joefish|||| | |[https://blogs.scummvm.org/joefish-gsoc/ joefish-gsoc]||||joefish|||| | ||
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|[https://blogs.scummvm.org/josejx/ JoseJX]||||JoseJX|||| | |[https://blogs.scummvm.org/josejx/ JoseJX]||Joseph Jezak||JoseJX||2014||Improving ResidualVM Support for Escape from Monkey Island | ||
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|[https://blogs.scummvm.org/kenny-gsoc/ kenny-gsoc]||Stephen Kennedy||kenny||2008||Virtual Keyboard and Keymapper | |[https://blogs.scummvm.org/kenny-gsoc/ kenny-gsoc]||Stephen Kennedy||kenny||2008||Virtual Keyboard and Keymapper | ||
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|[https://blogs.scummvm.org/lostsoulsalliance/ lostsoulsalliance]||||lostsoulsalliance|||| | |[https://blogs.scummvm.org/lostsoulsalliance/ lostsoulsalliance]||||lostsoulsalliance|||| | ||
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|[https://blogs.scummvm.org/lukaslw/ lukaslw]||||lukaslw|||| | |[https://blogs.scummvm.org/lukaslw/ lukaslw]||Łukasz Wątka||lukaslw||2014||Implement engine for ‘The Prince and the Coward’ | ||
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|[https://blogs.scummvm.org/marwanhilmi/ marwanhilmi]||Marwan Hilmi||marwanhilmi||2008||Support for AMIGA Audio Formats: TFMX and MaxTrax | |[https://blogs.scummvm.org/marwanhilmi/ marwanhilmi]||Marwan Hilmi||marwanhilmi||2008||Support for AMIGA Audio Formats: TFMX and MaxTrax | ||
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|[https://blogs.scummvm.org/st/ st]||||st|||| | |[https://blogs.scummvm.org/st/ st]||||st|||| | ||
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|[https://blogs.scummvm.org/subr3v/ subr3v]||||subr3v|||| | |[https://blogs.scummvm.org/subr3v/ subr3v]||Stefano Musumeci||subr3v||2014||TinyGL refactoring and optimization | ||
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|[https://blogs.scummvm.org/sud03r/ sud03r]||Neeraj Kumar||sud03r||2010||Adding a testing framework for ScummVM's subsystems | |[https://blogs.scummvm.org/sud03r/ sud03r]||Neeraj Kumar||sud03r||2010||Adding a testing framework for ScummVM's subsystems | ||
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|[https://blogs.scummvm.org/tiqpit/ tiqpit]||Jussi Pitkänen||tiqpit||2011||Improve AGI Engine | |[https://blogs.scummvm.org/tiqpit/ tiqpit]||Jussi Pitkänen||tiqpit||2011||Improve AGI Engine | ||
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|[https://blogs.scummvm.org/tkachov/ tkachov]||Alexander Tkachov||tkachov||2016||Cloud Storage Integration | |||
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|[https://blogs.scummvm.org/toneman/ toneman]||Tony Puccinelli||toneman||2010||Implementing support for Loadable Modules on MIPS and ARM-based platforms | |[https://blogs.scummvm.org/toneman/ toneman]||Tony Puccinelli||toneman||2010||Implementing support for Loadable Modules on MIPS and ARM-based platforms | ||
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|[https://blogs.scummvm.org/uruk/ uruk]||Peter Bozsó||uruk||2013||Avalanche Engine | |[https://blogs.scummvm.org/uruk/ uruk]||Peter Bozsó||uruk||2013||Avalanche Engine | ||
|- | |||
|[https://blogs.scummvm.org/uruk/ uruk]||Peter Bozsó||uruk||2014||CGE2 Engine | |||
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|[https://blogs.scummvm.org/vgvgf/ vgvgf]||Alejandro Marzini||vgvgf||2010||Refactoring of the SDL backend and OpenGL support | |[https://blogs.scummvm.org/vgvgf/ vgvgf]||Alejandro Marzini||vgvgf||2010||Refactoring of the SDL backend and OpenGL support | ||
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|[https://blogs.scummvm.org/vyzigold/ vyzigold]||||vyzigold|||| | |[https://blogs.scummvm.org/vyzigold/ vyzigold]||||vyzigold|||| | ||
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|[https://blogs.scummvm.org/wintergrascph/ wintergrascph]||||wintergrascph|||| | |[https://blogs.scummvm.org/wintergrascph/ wintergrascph]||Bendegúz Nagy||wintergrascph||2016||Dungeon Master Engine | ||
|} | |} |