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Difference between revisions of "Summer of Code/Blogs"

Added 2017, 2018
(→‎Past student blogs: added 2014, 2016)
(Added 2017, 2018)
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|[https://logs.scummvm.org/dkasak/ dkasak]||Denis Kasak||dkasak||2009||Reimplementing Dragon's History engine in ScummVM
|[https://logs.scummvm.org/dkasak/ dkasak]||Denis Kasak||dkasak||2009||Reimplementing Dragon's History engine in ScummVM
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|[https://blogs.scummvm.org/drenn1/ drenn1]||Matthew Stewart||drenn1||2018||Star Trek Engine
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|[https://blogs.scummvm.org/douglas/ douglas]||Douglas Liu||douglas||2018||Improve the Stark Engine
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|[https://blogs.scummvm.org/enginmanap/ enginmanap]||Engin Manap||enginmanap||2011||Objectify CruisE Engine
|[https://blogs.scummvm.org/enginmanap/ enginmanap]||Engin Manap||enginmanap||2011||Objectify CruisE Engine
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|[https://blogs.scummvm.org/jakimushka/ jakimushka]||Danil Ishkov||jakimushka||2012||Testing Framework for ScummVM
|[https://blogs.scummvm.org/jakimushka/ jakimushka]||Danil Ishkov||jakimushka||2012||Testing Framework for ScummVM
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|[https://blogs.scummvm.org/joefish-gsoc/ joefish-gsoc]||||joefish||||
|[https://blogs.scummvm.org/joefish-gsoc/ joefish-gsoc]||Joseph-Eugene Winzer||joefish||2017||Mission Supernova games
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|[https://blogs.scummvm.org/joefish-gsoc/ joefish-gsoc]||Joseph-Eugene Winzer||joefish||2018||Porting The Immortal
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|[https://blogs.scummvm.org/josejx/ JoseJX]||Joseph Jezak||JoseJX||2014||Improving ResidualVM Support for Escape from Monkey Island
|[https://blogs.scummvm.org/josejx/ JoseJX]||Joseph Jezak||JoseJX||2014||Improving ResidualVM Support for Escape from Monkey Island
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|[https://blogs.scummvm.org/npjg/ npjg]||||npjg||||
|[https://blogs.scummvm.org/npjg/ npjg]||||npjg||||
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|[https://blogs.scummvm.org/pantherengine/ pantherengine]||||pantherengine||||
|[https://blogs.scummvm.org/pantherengine/ pantherengine]||https://pantherengine.wordpress.com||whiterandrek||2018||Pink Panther Engine
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|[https://blogs.scummvm.org/pidgeot/ pidgeot]||Michael Madsen||pidgeot||2010||Game script (bytecode) decompiler
|[https://blogs.scummvm.org/pidgeot/ pidgeot]||Michael Madsen||pidgeot||2010||Game script (bytecode) decompiler
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|[https://blogs.scummvm.org/wintergrascph/ wintergrascph]||Bendegúz Nagy||wintergrascph||2016||Dungeon Master Engine
|[https://blogs.scummvm.org/wintergrascph/ wintergrascph]||Bendegúz Nagy||wintergrascph||2016||Dungeon Master Engine
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|[https://blogs.scummvm.org/yinsimei/ yinsimei]||Simei Yin||yinsimei||2017||SLUDGE Engine
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