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; COMI : [[The Curse of Monkey Island]], the third installment of the famous [[Monkey Island]] series | ; COMI : [[The Curse of Monkey Island]], the third installment of the famous [[Monkey Island]] series | ||
; DOTT : [[Day of the Tentacle]], a SCUMM adventure game | ; DOTT : [[Day of the Tentacle]], a SCUMM adventure game | ||
; FM-TOWNS : The FM-TOWNS was a series of x86 computers built by Fujitsu and targetted at the Japanese gaming market in the form of the "FM-TOWNS Marty" 32-bit consoles. Various early SCUMM games were enhanced and ported to this platform by LucasArts. Much of this porting work was done by [http://www.leiterman.com/ Jim Leiterman] | ; FM-TOWNS : The FM-TOWNS was a series of x86 computers built by Fujitsu and targetted at the Japanese gaming market in the form of the "FM-TOWNS Marty" 32-bit consoles. Various early SCUMM games were enhanced and ported to this platform by LucasArts. Much of this porting work was done by [http://www.leiterman.com/ Jim Leiterman]. | ||
; FOA : [[Indiana Jones and the Fate of Atlantis|Fate of Atlantis]], also | ; FOA : [[Indiana Jones and the Fate of Atlantis|Fate of Atlantis]], also known as Indiana Jones 4, a SCUMM adventure game | ||
; FOTAQ : [[Flight of the Amazon Queen]], an adventure game | ; FOTAQ : [[Flight of the Amazon Queen]], an adventure game | ||
; FT : [[Full Throttle]], a SCUMM adventure game | ; FT : [[Full Throttle]], a SCUMM adventure game | ||
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; MI : [[Monkey Island]], a series of SCUMM adventure games | ; MI : [[Monkey Island]], a series of SCUMM adventure games | ||
; MM : [[Maniac Mansion]], a SCUMM adventure game | ; MM : [[Maniac Mansion]], a SCUMM adventure game | ||
; MT-32 : The Roland MT-32 is a MIDI synthesizer module. Many DOS games from the early 90s featured special sound tracks custom | ; MT-32 : The Roland MT-32 is a MIDI synthesizer module. Many DOS games from the early 90s featured special sound tracks custom-tailored for this device. | ||
; SAGA : Scripts for Animated Graphic Adventures. A scripting engine originally developed by The Dreamers Guild, Inc. Later rights to | ; SAGA : Scripts for Animated Graphic Adventures. A scripting engine originally developed by The Dreamers Guild, Inc. Later rights to the version used for ITE were obtained by [http://www.wyrmkeep.com "The Wyrmkeep Entertainment Co."] | ||
; SCUMM : [[SCUMM|Script Creation Utility for Maniac Mansion]], a scripting language (and not really an engine; see SPUTM) originally developed by LucasArts for creating graphics | ; SCUMM : [[SCUMM|Script Creation Utility for Maniac Mansion]], a scripting language (and not really an engine; see SPUTM) originally developed by LucasArts for creating graphics adventures. | ||
; SMUSH : TODO | ; SMUSH : TODO | ||
; SPUTM : SCUMM Presentation Utility (properly abbreviated as SPUâ„¢ with a trademark symbol), the actual script interpreter and engine behind SCUMM-scripted titles. | ; SPUTM : SCUMM Presentation Utility (properly abbreviated as SPUâ„¢ with a trademark symbol), the actual script interpreter and engine behind SCUMM-scripted titles. |
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