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m (→Sam & Max Hit the Road: typo in previous) |
(→Monkey Island 2: LeChuck's Revenge: Document PR#4132) |
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| 2.5.0 || 2.6.0 || All || Guybrush will speak when getting the map from Rapp Scallion. The game always printed the text, but since there is no delay between the messages you would only see the last one. The setting introduces a delay between them. | | 2.5.0 || 2.6.0 || All || Guybrush will speak when getting the map from Rapp Scallion. The game always printed the text, but since there is no delay between the messages you would only see the last one. The setting introduces a delay between them. | ||
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| 2.6.0 || 2.6.0 || Amiga || Fix Guybrush being drawn with the wrong colors when using the stick on the dog outside the | | 2.6.0 || 2.6.0 || Amiga || Fix Guybrush being drawn with the wrong colors when using the stick on the dog outside the Governor's mansion. | ||
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| 2.6.0 || 2.6.0 || All || Fix Captain Dread's head animation when Guybrush tries giving him an object and then immediately talks to him. | | 2.6.0 || 2.6.0 || All || Fix Captain Dread's head animation when Guybrush tries giving him an object and then immediately talks to him. | ||
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| 2.7.0 || 2.7.0 || All || Restore a missing reaction from Captain Dread when Guybrush has the four map pieces: Dread is actually meant to bring Guybrush back to Scabb Island, but an original script oversight prevented this from happening. This content restoration was already part of the Ultimate Talkie Edition, but ScummVM also fixes a dead-end in Regular Mode if you haven't picked up the model lighthouse lens before this. | |||
|} | |} | ||
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