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Difference between revisions of "SCUMM/Game Enhancements"

I still wasn't happy with the MI2 Mac music description. Maybe this time.
(Tried to clarify MI2 Mac/MT-32 music workaround.)
(I still wasn't happy with the MI2 Mac music description. Maybe this time.)
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| 2.1.0 || 2.6.0 || FM Towns || Restore part of the Elaine map piece puzzle that was skipped in this version, and this version alone.
| 2.1.0 || 2.6.0 || FM Towns || Restore part of the Elaine map piece puzzle that was skipped in this version, and this version alone.
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| 2.5.0 || 2.6.0 || Macintosh || When there is no Mac-specific music (most notably towards the end of the game), play the Roland MT-32 music instead. The Macintosh instruments are a sufficient subset for this to work well. (This almost certainly pre-dates 2.5.0, but now it always works this way. Before it depended on audio driver configuration in non-intuitive ways.)
| 2.5.0 || 2.6.0 || Macintosh || When there is no Mac-specific music (most notably towards the end of the game), play the Roland MT-32 music instead. The Macintosh instruments are a sufficient subset for this to work well. (2.5.0 is where this behavior was formalized. It worked before that, but only with certain audio drivers.)
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| 2.5.0 || 2.6.0 || All || Guybrush will speak when getting the map from Rapp Scallion. The game always printed the text, but since there is no delay between the messages you would only see the last one. The setting introduces a delay between them.
| 2.5.0 || 2.6.0 || All || Guybrush will speak when getting the map from Rapp Scallion. The game always printed the text, but since there is no delay between the messages you would only see the last one. The setting introduces a delay between them.
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