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Difference between revisions of "SCUMM/Game Enhancements"

→‎Monkey Island 2: LeChuck's Revenge: Dave, Tami & Aric tried to explain this strange script change, so let's mention them!
(→‎The Secret of Monkey Island: Document that we never enable Shadow mode in the Sega CD release of Monkey1. Not 100% sure it's been this way since 0.6.0, but seems likely. See thread 15132 on the forums.)
(→‎Monkey Island 2: LeChuck's Revenge: Dave, Tami & Aric tried to explain this strange script change, so let's mention them!)
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| 2.0.0 || - || All || Fix several soundtracks playing at once if the player is moving faster than the scripts expect, in Scabb and Booty Island.
| 2.0.0 || - || All || Fix several soundtracks playing at once if the player is moving faster than the scripts expect, in Scabb and Booty Island.
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| 2.1.0 || 2.6.0 || FM Towns || Restore part of the Elaine map piece puzzle that was skipped in this version, and this version alone.
| 2.1.0 || 2.6.0 || FM Towns || Restore part of the Elaine map piece puzzle [https://www.timeextension.com/features/how-we-helped-solve-a-30-year-old-mystery-in-monkey-island-2-lechucks-revenge that was skipped in this version], and this version alone.
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| 2.5.0 || 2.6.0 || Macintosh || When there is no Mac-specific music (most notably towards the end of the game), play the Roland MT-32 music instead. The Macintosh instruments are a sufficient subset for this to work well. (2.5.0 is where this behavior was formalized. It worked before that, but only with certain audio drivers.)
| 2.5.0 || 2.6.0 || Macintosh || When there is no Mac-specific music (most notably towards the end of the game), play the Roland MT-32 music instead. The Macintosh instruments are a sufficient subset for this to work well. (2.5.0 is where this behavior was formalized. It worked before that, but only with certain audio drivers.)
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