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Dwatteau

Joined 14 June 2022
3 bytes added ,  19:08, 21 November 2022
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(Let the wiki be a secondary backup of all the various small ideas I have here)
 
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Bonjour bonjour ! I've been using ScummVM for so long that I thought that I might as well contribute to it after all these years, even though I'm Not a Developer™.
Bonjour bonjour ! I've been using ScummVM for so long that I thought that I might as well contribute to it after all these years, even though I'm Not a Developer™.


I currently (2022) maintain the macOS 10.4/10.5 PowerPC release, which hopefully helps preserving [[HOWTO-Debug-Endian-Issues|big-endian compatibility]] of various engines (e.g. [[Dragons]]) for various other ScummVM ports (such as [[PlayStation 3|PS3]]).
I currently (2022) maintain the macOS 10.4/10.5 PowerPC release, which hopefully helps preserving [[HOWTO-Debug-Endian-Issues|big-endian compatibility]] of various engines (e.g. [[Dragons]]) for various other big-endian ports (such as [[PlayStation 3|PS3]]).


Lately, I've also written some of our [[SCUMM/Game Enhancements|SCUMM enhancements]]. As a side project, I also maintain Thomas Combeleran's ScummTR translation tools for various LucasArts adventure titles.
Lately, I've also written some of our [[SCUMM/Game Enhancements|SCUMM enhancements]]. As a side project, I also maintain Thomas Combeleran's ScummTR translation tools for various LucasArts adventure titles.
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