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===[General]=== | ===[General]=== | ||
* FullScreenOnly if the game only runs in Fullscreen (by default it is 1 | * FullScreenOnly if the game only runs in Fullscreen (by default it is 1) | ||
* Product means what is the Name of your Game | * Product means what is the Name of your Game | ||
* Exec what Exe is the main Executable for running the Game similar to RechName in [Setup] | * Exec what Exe is the main Executable for running the Game similar to RechName in [Setup] | ||
* SourceDirectory is always with . to stay in the root | * SourceDirectory is always with . to stay in the root | ||
* InstallDirectory because the mdo.ini uses . in always install to /coktel/PRODUCT | * InstallDirectory because the mdo.ini uses . in always install to /coktel/PRODUCT | ||
* Mac_InstallDirectory this is the same compared to InstallDirectory only for Macs (this will be for /coktel | * Mac_InstallDirectory this is the same compared to InstallDirectory only for Macs (this will be for /coktel) | ||
* Mac_InstallSubDirectory this is for the Subdirectory then the PRODUCT name (example /coktel/PRODUCT) | * Mac_InstallSubDirectory this is for the Subdirectory then the PRODUCT name (example /coktel/PRODUCT) | ||
* Partner this is for BoosterCode (some games come included with that) | * Partner this is for BoosterCode (some games come included with that) | ||
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* PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games | * PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games | ||
* Language this for the Engine to identify your Game Language | * Language this for the Engine to identify your Game Language | ||
* WindowName this to change the Name of the Game | * WindowName this to change the Name of the Game | ||
* Icon is for which File the Engine needs to looks to use this the Icon | * Icon is for which File the Engine needs to looks to use this the Icon | ||
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