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* Appears to use 'classic' SCUMM V1 | * Appears to use 'classic' SCUMM V1 | ||
** Opcode 0xAB is implemented and is 2 bytes long (this is the same opcode Maniac Mansion NES used to switch costume graphics) | ** Opcode 0xAB is implemented and is 2 bytes long (this is the same opcode Maniac Mansion NES used to switch costume graphics) | ||
** | ** No sound support | ||
* LFL extractor written, uses signature 0x0132 | * LFL extractor written, uses signature 0x0132 | ||
** _numGlobalObjects = 775 | ** _numGlobalObjects = 775 |
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