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CrystalBen (talk | contribs) m (file to Files) |
CrystalBen (talk | contribs) m (→Resources) |
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Access | Access | ||
*READ is when the Game reads something from a STK File to load a different Environment or any Application or load something else | *READ is when the Game reads something from a STK File to load a different Environment or any Application or load something else | ||
=== | ===Resource Window=== | ||
On the Top you see 7 different Headers Resource Released Difference Alloc. Mem. (Kb) Max Difference and Max Alloc. Mem. (Kb) | On the Top you see 7 different Headers Resource Released Difference Alloc. Mem. (Kb) Max Difference and Max Alloc. Mem. (Kb) | ||
* when you did a double click on Bmp a new Window appears in there you can see the .img files (Images). | * when you did a double click on Bmp a new Window appears in there you can see the .img files (Images). |
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