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Difference between revisions of "GUI Themes/Specs"

113 bytes added ,  22:17, 9 June 2006
→‎Inactive dialog effects: note about backends which don't copy the game screen into the overlay buffer
(→‎Inactive dialog effects: adds 'no_effect' to the list of supported effects.)
(→‎Inactive dialog effects: note about backends which don't copy the game screen into the overlay buffer)
Line 263: Line 263:
===== Inactive dialog effects =====
===== Inactive dialog effects =====
For using an effect change the "inactive_dialog_shading" option in the "[extra]" section of default-theme.ini.
For using an effect change the "inactive_dialog_shading" option in the "[extra]" section of default-theme.ini.
Possible values are: "no_effect", "luminance" and "dim".
Possible values are: "no_effect", "luminance" and "dim". (Note that currently backends, which don't copy
the game screen into the overlay buffer should use "no_effect").


* "luminance" will change all inactive screen areas to black and white.
* "luminance" will change all inactive screen areas to black and white.
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