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(→Inactive dialog effects: adds 'no_effect' to the list of supported effects.) |
(→Inactive dialog effects: note about backends which don't copy the game screen into the overlay buffer) |
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===== Inactive dialog effects ===== | ===== Inactive dialog effects ===== | ||
For using an effect change the "inactive_dialog_shading" option in the "[extra]" section of default-theme.ini. | For using an effect change the "inactive_dialog_shading" option in the "[extra]" section of default-theme.ini. | ||
Possible values are: "no_effect", "luminance" and "dim". | Possible values are: "no_effect", "luminance" and "dim". (Note that currently backends, which don't copy | ||
the game screen into the overlay buffer should use "no_effect"). | |||
* "luminance" will change all inactive screen areas to black and white. | * "luminance" will change all inactive screen areas to black and white. |
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