Open main menu

Difference between revisions of "SCUMM/Game Enhancements"

Added note about dialog skipping in early games
(→‎Day of the Tentacle: Document old Trac#1831 workaround (which is intentionally not optional))
(Added note about dialog skipping in early games)
Line 11: Line 11:
|-
|-
! Added !! Optional !! Version !! Type !! Description
! Added !! Optional !! Version !! Type !! Description
|-
| 0.11.0 || - || All || [Content restoration?] || Subtitles can be skipped with the '.' key, like in later games.
|-
|-
| 1.3.0 || - || All || Bugfix || Fix a script oversight if the door bell rings while Ted captures the player entering his room, which would cause some strange, unexpected behavior.
| 1.3.0 || - || All || Bugfix || Fix a script oversight if the door bell rings while Ted captures the player entering his room, which would cause some strange, unexpected behavior.
Line 36: Line 38:
|-
|-
| 0.10.0 || - || All || Bugfix [Blocker/Usability?] || While going outside with an incomplete space suit on Mars, ignore a character turn animation which made it very difficult to quickly return to safety.
| 0.10.0 || - || All || Bugfix [Blocker/Usability?] || While going outside with an incomplete space suit on Mars, ignore a character turn animation which made it very difficult to quickly return to safety.
|-
| 0.11.0 || - || All || [Content restoration?] || Subtitles can be skipped with the '.' key, like in later games.
|-
|-
| 2.6.0 || 2.6.0 || FM Towns || Cosmetic || Fix animation glitch that causes the bird in Lima to disappear once you're done using the blue crystal on it.
| 2.6.0 || 2.6.0 || FM Towns || Cosmetic || Fix animation glitch that causes the bird in Lima to disappear once you're done using the blue crystal on it.
Line 49: Line 53:
|-
|-
| 0.6.0 || - || FM Towns || Bugfix [Blocker] || Make the biplane controls usable again in the FM Towns version. This enhancement is always enabled, since this part of the game is almost unplayable, otherwise.
| 0.6.0 || - || FM Towns || Bugfix [Blocker] || Make the biplane controls usable again in the FM Towns version. This enhancement is always enabled, since this part of the game is almost unplayable, otherwise.
|-
| 0.11.0 || - || All || [Content restoration?] || Subtitles can be skipped with the '.' key, like in later games.
|-
|-
| 1.4.0 || - || All || Bugfix || Properly allocate IQ points for some puzzles where some original versions would get some conditions wrong.
| 1.4.0 || - || All || Bugfix || Properly allocate IQ points for some puzzles where some original versions would get some conditions wrong.
Line 86: Line 92:
|-
|-
| 0.8.0 || 2.6.0 || VGA talkie || Cosmetic || Chaos no longer introduces herself as "Choas".
| 0.8.0 || 2.6.0 || VGA talkie || Cosmetic || Chaos no longer introduces herself as "Choas".
|-
| 0.11.0 || - || All || [Content restoration?] || Subtitles can be skipped with the '.' key, like in later games.
|-
|-
| 2.5.0 || 2.6.0 || Macintosh || Cosmetic || Palette effects are emulated in black-and-white mode, and not just in color mode. This is visible in the scene where the dragon finds Rusty asleep.
| 2.5.0 || 2.6.0 || Macintosh || Cosmetic || Palette effects are emulated in black-and-white mode, and not just in color mode. This is visible in the scene where the dragon finds Rusty asleep.
415

edits