657
edits
m (Simon TODO moved to AGOS TODO: Simon engine was renamed AGOS) |
(Add puzzle pack issues) |
||
Line 45: | Line 45: | ||
Oddly enough, the original ''does'' use unsigned variables, and take none of these precautions. Is it possible that the compiler ''Adventure Soft'' used behaved differently (buggily?), or are we missing some subtle detail...? | Oddly enough, the original ''does'' use unsigned variables, and take none of these precautions. Is it possible that the compiler ''Adventure Soft'' used behaved differently (buggily?), or are we missing some subtle detail...? | ||
== Puzzle Pack == | |||
* Add support for displaying, entering, loading and saving high scores in each game. | |||
=== Demon In My Pocket === | |||
* Add support for sound effects when idle. | |||
=== Swampy Adventures === | |||
* Add support for entering nickname at start of the game. | |||
* Add support for displaying rollover text, which displays explanation when clicking on items. |
edits