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Difference between revisions of "AGI/Specifications/Savegame"

more info
(started adding header details)
(more info)
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=== Header ===
=== Header ===
* Bytes 0x000-0x01E:
Bytes 0-30:
   Savegame description. This can be up to 30 printable characters,
   Savegame description. This can be up to 30 printable characters,
   and is padded out with NUL (\0) bytes to a total of 31 bytes.
   and is padded out with NUL (\0) bytes to a total of 31 bytes.
* Bytes 0x01F-0x0x020:
Bytes 31-32:
   Unknown (0xE1 0x05); maybe a savegame version number?
   Unknown (0xE1 0x05); maybe a savegame version number?
*
Bytes 33-35:
  Game ID ("SQ2", "KQ3", etc.)
Bytes 36-39:
  Unknown
 
=== Game state ===
Bytes 40-295:
  Variables [256 bytes]
73

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